This session offers a space for discussion and examples for classroom practice of identity-inclusive computing, a new sociocultural emphasis in computer science classrooms. This approach includes goals of increased recruitment, retention, and belonging for marginalized students, with a focus on creating environments that allow each student to find and create their space and their pace for being part of a new generation using computing and technology to change society in positive ways. The same approach is meant to create identity-inclusive...
CSTA+ Membership Required
Login or register to access this content